MindSpiral

Goon deeper.

The hypnosis player built for the loop. Your spirals, your clips, your voice, stacked into one wall of trance that runs itself for as long as you last — hands free, or with someone else at the controls.

18+Mac with Apple silicon and Windows

MindSpiral mid-session: a packed wall of pictures behind a slow spiral, the word GOON across the middle, and the layer controls down the side.

Your collection

Everything you’ve saved. All of it. At once.

Point MindSpiral at your folders and it builds the wall you’ve been faking with a dozen browser tabs — hundreds of files packed edge to edge, cross-fading forever, a spiral turning over the top and your own words coming through it.

Spirals

Hold one over everything, or let a whole folder rotate through. Five are drawn into the app before you add a single file of your own.

Mantras

Your triggers, your words, your language — dropping in, sitting there, fading out at whatever speed empties you fastest.

Voice & undertone

Your files over an ambient bed. Stack a hypno track, a soundscape and a beat, and ride the lot on one master level.

Binaural beats

A steady pulse under the whole thing, as strong or as buried as you want it.

Visions

Every image, gif and video you own, mixed together underneath it all and shuffled so you never quite know what’s next.

Looks

Found the mix that took you all the way under? Save it, and drop straight back into it tomorrow.

The Deck A drawer open over a packed wall of visions: the deck’s own clip, opacity, volume and clip list.
Two decks, one hand. Run two clips at once, each with its own level and its own list — then bring one up and take the other down, like a DJ. The other hand stays busy.
The Spiral drawer with a folder of spiral gifs listed down the side, one of them turning over the whole session.
Spirals from the first second. Five drawn spirals are ready before you add anything — or loop your own over the top and blend them in.

Hands free

One switch. Then don’t touch anything.

Auto runs the whole session for you — decks, spiral, words, sound, the beat — building from a gentle start down to as deep as you set it, for half an hour or until you tap out. Both hands stay exactly where they are.

It isn’t a playlist. It’s a director: it reads what you gave it, picks a scene, holds it while it works, then moves. Touch a control mid-session and that one stays yours — it works around you and carries on.

15 min → ∞Set a length, or don’t.
Three depthsGentle, Deep or Intense.
Wake or sleepCome back up, or drift off.
The Auto drawer: style, length, how it ends, and which layers it is allowed to touch, over a running session.
Auto, mid-build. It says where it is and what it’s doing — and everything it touches, you can take back.

A beat to keep up with

The beat bar puts a pulse on the screen and asks you to match it. It reads what’s playing, climbs as the session climbs, and never quite lets you settle.

Or don’t lift a finger

Connect a Lovense toy, or anything Intiface talks to, and Autopilot drives it off the mix — following the beat, the build and the deck you’re on. You just lie there.

Or write it yourself

Arc Studio is a full timeline: every layer, every effect, laid out over an hour in advance. Build the session you keep chasing, then press play and stop deciding.

The beat bar running across the bottom of a session: a travelling marker meeting a target on each hit.
The beat bar. Impact timing you follow by hand. It rides the session’s own intensity rather than a fixed metronome — and it has a floor, so it never turns into a blur.

The Perception Engine

A sound that climbs for ever and never gets there.

Four illusions your senses can’t argue with: a pitch that rises without end, a world that dissolves while you hold your gaze, things that only move when you look away, and a portal that feeds each eye something different until your mind gives up choosing. Bring them in one at a time, or run them as a sequence.

If you already know what it is to be held just short of somewhere, you know what a Shepard tone does to a room.

The Perception drawer with Endless Pitch and Troxler Fading running, over a soft field with a glowing fixation orb at its centre.
Each effect is a small live system. It prepares, builds, holds and lets go — by hand, from a preset like Endless Descent, or on a timeline you lay out yourself.

Endless pitch

A Shepard–Risset glissando made live, not looped. The sound keeps sinking, or keeps rising, and never arrives. In a headset it can climb through you and circle around you, with a tunnel spiral travelling alongside.

Troxler fading

Rest your eyes on one glowing point and the soft shapes at the edge of your vision simply melt away. Look around, and they come back. Hold still long enough and most of the room goes.

Only when you’re not looking

Shapes in your periphery drift closer, breathe, or circle you — and hold perfectly still the moment you turn to check.

Binocular rivalry

Inside a floating portal, each eye is shown a different picture, and your mind swaps between them on its own. You don’t get a vote. This one needs a headset.

Two round portals side by side: stripes leaning one way for the left eye and the other way for the right eye, with the same white cross in the middle of both.
The classic. Opposite stripes, the same place, the same brightness — and a shared cross that keeps both eyes steady.
Two round portals: an aurora-like picture for the left eye, and a posterised, colour-shifted version of the same picture for the right eye.
Dream portal. Your own scene for one eye, a strange version of it for the other, with every outline kept in the same place.

Illusions, not proof. These are perceptual effects: real to your senses, and different for everyone. They don’t measure, or promise, how deep anyone goes. Each has its own switch on the device you’re wearing, recording where you look stays off unless you turn it on, and Return to normal ends every one of them at once.

In a headset

Nowhere to look. Nowhere to go.

Put on a Meta Quest and the wall closes around you — as much of every direction as you want it, the spiral hanging in front of your face, the words floating where you can’t not read them.

Hide the menu with one press and there is nothing left between you and the mix. It stays hidden until you press again — it will never reappear on you halfway through. Pause, and the whole room holds still and waits.

Up to 360°Fill as much of the room as you can take.
One pressMenu gone. It stays gone.
HeldPause, and everything waits.
The view from inside the headset: a curved wall of pictures on every side, the screen in front with a spiral turning over it, and a single word floating in the middle.
Rendered by MindSpiral’s own headset view, with the menu hidden.

Hand it over

Let someone else decide how long you stay there.

Put the headset on and give up the controls. From their computer they choose what you see, what you hear and which words find you — in the next room, or from the other side of the world.

They invite you.

Your partner opens the Room on their computer and sends an invitation to your headset. Nothing reaches you until you answer it.

You say yes.

Accept, and the session is in their hands. Decline, and your headset stays yours alone — no questions asked.

They take you apart.

They run the spirals, the sound, the words and the toy — and can speak to you through the headset, or drop a line straight in front of your eyes.

Near or far

Side by side on the same Wi-Fi, or across the world down a private link behind a pairing code. They send you a short code; you type it in and you’re theirs.

Their voice in your ears

They can talk to you live from their microphone, mixed in under everything else you’re hearing.

They watch you take it

The Live Console shows them your view as you see it. They can drag something into it, see where you’re looking, and change the mix while they watch it land.

Check in without surfacing

Tell them you’re fine, ask for a word, or stop — from inside the headset, without taking it off or saying anything out loud.

Only what you handed over

They get the layers you granted and nothing else. Hand over the spiral and keep the sound, or give them everything — it’s a switch, not a leap of faith.

Toys too — if you said so

A partner can drive your toy, but only once you’ve agreed to it on your own device. Your limits live in your hand, not in their window.

The Shared session drawer: the room is open and one headset seat is waiting with an Invite button beside it.
The Room. Every headset that opens MindSpiral takes a seat and follows nothing at all until it accepts your invitation.

From anywhere

Someone sent you a code?

Anyone running MindSpiral can hand out a short code. Type it in and you land in their waiting room — nothing to install to get that far.

Running one? In MindSpiral’s Share window, open From anywhere and press Open the door — you’ll get a code to send.

Discreet by design

Nobody sees your folder. Not even us.

MindSpiral plays files that are already on your machine. No account, no sign-in, no upload, no cloud. What’s in your folders stays between you and your folders.

Playing with someone far away? That link is locked behind a pairing code and runs straight between your two computers — and MindSpiral tells you exactly what reaching across the internet means before it opens anything.

Exactly what the app and this site record ›

Go long, come back easy

The boring bit that keeps it fun.

Adults, and only with a yes

MindSpiral is for consenting adults, 18 or over. Only play with people who have said yes — and who know they can say no, at any point, without explaining themselves.

Somewhere safe

Sit or lie down somewhere clear and comfortable, especially in a headset. Never use MindSpiral while driving, or while doing anything that needs your attention.

Mind your eyes

The strobe is held to a gentle rate by default and can be switched off entirely. Rivalry can tire the eyes, so it stays small and stops on a time limit, and every illusion ends the moment you return to normal.

Long sessions are the whole point, but they’re still long sessions: drink something, move occasionally, and come up for air between them. MindSpiral is for play, not therapy, and it isn’t a substitute for professional care. If something stops feeling good, stop.

Ready to lose an evening?

MindSpiral for Mac with Apple silicon and for Windows. New versions land right here, and the app tells you when one has.

Requirements, checksums and first-launch help ›